Array Builders#
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class arrow::ArrayBuilder#
Base class for all data array builders.
This class provides a facilities for incrementally building the null bitmap (see Append methods) and as a side effect the current number of slots and the null count.
Note
Users are expected to use builders as one of the concrete types below. For example, ArrayBuilder* pointing to BinaryBuilder should be downcast before use.
Subclassed by arrow::BaseBinaryBuilder< TYPE >, arrow::BaseListBuilder< TYPE >, arrow::BasicUnionBuilder, arrow::BooleanBuilder, arrow::FixedSizeBinaryBuilder, arrow::FixedSizeListBuilder, arrow::internal::AdaptiveIntBuilderBase, arrow::internal::DictionaryBuilderBase< BuilderType, T >, arrow::internal::DictionaryBuilderBase< BuilderType, NullType >, arrow::MapBuilder, arrow::NullBuilder, arrow::NumericBuilder< T >, arrow::StructBuilder, arrow::BaseBinaryBuilder< BinaryType >, arrow::BaseBinaryBuilder< LargeBinaryType >, arrow::BaseListBuilder< LargeListType >, arrow::BaseListBuilder< ListType >, arrow::internal::DictionaryBuilderBase< AdaptiveIntBuilder, T >, arrow::internal::DictionaryBuilderBase< Int32Builder, T >, arrow::NumericBuilder< DayTimeIntervalType >, arrow::NumericBuilder< MonthDayNanoIntervalType >
Public Functions
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inline ArrayBuilder *child(int i)#
For nested types.
Since the objects are owned by this class instance, we skip shared pointers and just return a raw pointer
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virtual Status Resize(int64_t capacity)#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
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inline Status Reserve(int64_t additional_capacity)#
Ensure that there is enough space allocated to append the indicated number of elements without any further reallocation.
Overallocation is used in order to minimize the impact of incremental Reserve() calls. Note that additional_capacity is relative to the current number of elements rather than to the current capacity, so calls to Reserve() which are not interspersed with addition of new elements may not increase the capacity.
- Parameters
additional_capacity – [in] the number of additional array values
- Returns
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virtual void Reset()#
Reset the builder.
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virtual Status AppendEmptyValue() = 0#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
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virtual Status AppendEmptyValues(int64_t length) = 0#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
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inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length)#
Append a range of values from an array.
The given array must be the same type as the builder.
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Status Advance(int64_t elements)#
For cases where raw data was memcpy’d into the internal buffers, allows us to advance the length of the builder.
It is your responsibility to use this function responsibly.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
Return result of builder as an Array object.
The builder is reset except for DictionaryBuilder.
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inline ArrayBuilder *child(int i)#
Concrete builder subclasses#
Primitive#
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class arrow::NullBuilder : public arrow::ArrayBuilder#
Public Functions
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inline virtual Status AppendNulls(int64_t length) final#
Append the specified number of null elements.
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inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
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inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
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inline virtual Status AppendArraySlice(const ArrayData&, int64_t, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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inline virtual Status AppendNulls(int64_t length) final#
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class arrow::BooleanBuilder : public arrow::ArrayBuilder#
Public Functions
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inline virtual Status AppendNulls(int64_t length) final#
Write nulls as uint8_t* (0 value indicates null) into pre-allocated memory.
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inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
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inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
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Status AppendValues(const uint8_t *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous array of bytes (non-zero is 1)
length – [in] the number of values to append
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
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Status AppendValues(const uint8_t *values, int64_t length, const uint8_t *validity, int64_t offset)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a bitmap of values
length – [in] the number of values to append
validity – [in] a validity bitmap to copy (may be null)
offset – [in] an offset into the values and validity bitmaps
- Returns
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Status AppendValues(const uint8_t *values, int64_t length, const std::vector<bool> &is_valid)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
is_valid – [in] an std::vector<bool> indicating valid (1) or null (0). Equal in length to values
- Returns
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Status AppendValues(const std::vector<uint8_t> &values, const std::vector<bool> &is_valid)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a std::vector of bytes
is_valid – [in] an std::vector<bool> indicating valid (1) or null (0). Equal in length to values
- Returns
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Status AppendValues(const std::vector<uint8_t> &values)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a std::vector of bytes
- Returns
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Status AppendValues(const std::vector<bool> &values, const std::vector<bool> &is_valid)#
Append a sequence of elements in one shot.
- Parameters
values – [in] an std::vector<bool> indicating true (1) or false
is_valid – [in] an std::vector<bool> indicating valid (1) or null (0). Equal in length to values
- Returns
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Status AppendValues(const std::vector<bool> &values)#
Append a sequence of elements in one shot.
- Parameters
values – [in] an std::vector<bool> indicating true (1) or false
- Returns
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template<typename ValuesIter>
inline Status AppendValues(ValuesIter values_begin, ValuesIter values_end)# Append a sequence of elements in one shot.
- Parameters
values_begin – [in] InputIterator to the beginning of the values
values_end – [in] InputIterator pointing to the end of the values or null(0) values
- Returns
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template<typename ValuesIter, typename ValidIter>
inline enable_if_t<!std::is_pointer<ValidIter>::value, Status> AppendValues(ValuesIter values_begin, ValuesIter values_end, ValidIter valid_begin)# Append a sequence of elements in one shot, with a specified nullmap.
- Parameters
values_begin – [in] InputIterator to the beginning of the values
values_end – [in] InputIterator pointing to the end of the values
valid_begin – [in] InputIterator with elements indication valid(1) or null(0) values
- Returns
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inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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virtual void Reset() override#
Reset the builder.
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virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
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inline virtual Status AppendNulls(int64_t length) final#
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using DecimalBuilder = Decimal128Builder#
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using UInt8Builder = NumericBuilder<UInt8Type>#
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using UInt16Builder = NumericBuilder<UInt16Type>#
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using UInt32Builder = NumericBuilder<UInt32Type>#
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using UInt64Builder = NumericBuilder<UInt64Type>#
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using Int8Builder = NumericBuilder<Int8Type>#
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using Int16Builder = NumericBuilder<Int16Type>#
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using Int32Builder = NumericBuilder<Int32Type>#
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using Int64Builder = NumericBuilder<Int64Type>#
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using HalfFloatBuilder = NumericBuilder<HalfFloatType>#
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using FloatBuilder = NumericBuilder<FloatType>#
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using DoubleBuilder = NumericBuilder<DoubleType>#
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class arrow::AdaptiveUIntBuilder : public arrow::internal::AdaptiveIntBuilderBase#
- #include <arrow/array/builder_adaptive.h>
Public Functions
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Status AppendValues(const uint64_t *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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Status AppendValues(const uint64_t *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
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class arrow::AdaptiveIntBuilder : public arrow::internal::AdaptiveIntBuilderBase#
- #include <arrow/array/builder_adaptive.h>
Public Functions
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Status AppendValues(const int64_t *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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Status AppendValues(const int64_t *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
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class arrow::Decimal128Builder : public arrow::FixedSizeBinaryBuilder#
- #include <arrow/array/builder_decimal.h>
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class arrow::Decimal256Builder : public arrow::FixedSizeBinaryBuilder#
- #include <arrow/array/builder_decimal.h>
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template<typename T>
class arrow::NumericBuilder : public arrow::ArrayBuilder# - #include <arrow/array/builder_primitive.h>
Base class for all Builders that emit an Array of a scalar numerical type.
Public Functions
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inline Status Append(const value_type val)#
Append a single scalar and increase the size if necessary.
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inline virtual Status AppendNulls(int64_t length) final#
Write nulls as uint8_t* (0 value indicates null) into pre-allocated memory The memory at the corresponding data slot is set to 0 to prevent uninitialized memory access.
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inline virtual void Reset() override#
Reset the builder.
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inline virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
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inline Status AppendValues(const value_type *values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
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inline Status AppendValues(const value_type *values, int64_t length, const uint8_t *bitmap, int64_t bitmap_offset)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
bitmap – [in] a validity bitmap to copy (may be null)
bitmap_offset – [in] an offset into the validity bitmap
- Returns
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inline Status AppendValues(const value_type *values, int64_t length, const std::vector<bool> &is_valid)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a contiguous C array of values
length – [in] the number of values to append
is_valid – [in] an std::vector<bool> indicating valid (1) or null (0). Equal in length to values
- Returns
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inline Status AppendValues(const std::vector<value_type> &values, const std::vector<bool> &is_valid)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a std::vector of values
is_valid – [in] an std::vector<bool> indicating valid (1) or null (0). Equal in length to values
- Returns
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inline Status AppendValues(const std::vector<value_type> &values)#
Append a sequence of elements in one shot.
- Parameters
values – [in] a std::vector of values
- Returns
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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template<typename ValuesIter>
inline Status AppendValues(ValuesIter values_begin, ValuesIter values_end)# Append a sequence of elements in one shot.
- Parameters
values_begin – [in] InputIterator to the beginning of the values
values_end – [in] InputIterator pointing to the end of the values
- Returns
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template<typename ValuesIter, typename ValidIter>
inline enable_if_t<!std::is_pointer<ValidIter>::value, Status> AppendValues(ValuesIter values_begin, ValuesIter values_end, ValidIter valid_begin)# Append a sequence of elements in one shot, with a specified nullmap.
- Parameters
values_begin – [in] InputIterator to the beginning of the values
values_end – [in] InputIterator pointing to the end of the values
valid_begin – [in] InputIterator with elements indication valid(1) or null(0) values.
- Returns
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inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
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inline Status Append(const value_type val)#
Temporal#
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typedef NumericBuilder<Date32Type> Date32Builder#
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typedef NumericBuilder<Date64Type> Date64Builder#
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typedef NumericBuilder<Time32Type> Time32Builder#
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typedef NumericBuilder<Time64Type> Time64Builder#
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typedef NumericBuilder<TimestampType> TimestampBuilder#
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typedef NumericBuilder<MonthIntervalType> MonthIntervalBuilder#
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typedef NumericBuilder<DurationType> DurationBuilder#
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class DayTimeIntervalBuilder : public arrow::NumericBuilder<DayTimeIntervalType>#
- #include <arrow/array/builder_time.h>
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class MonthDayNanoIntervalBuilder : public arrow::NumericBuilder<MonthDayNanoIntervalType>#
- #include <arrow/array/builder_time.h>
Binary-like#
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template<typename TYPE>
class arrow::BaseBinaryBuilder : public arrow::ArrayBuilder# - #include <arrow/array/builder_binary.h>
Public Functions
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inline Status ExtendCurrent(const uint8_t *value, offset_type length)#
Extend the last appended value by appending more data at the end.
Unlike Append, this does not create a new offset.
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inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
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inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
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inline void UnsafeAppend(const uint8_t *value, offset_type length)#
Append without checking capacity.
Offsets and data should have been presized using Reserve() and ReserveData(), respectively.
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inline void UnsafeExtendCurrent(const uint8_t *value, offset_type length)#
Like ExtendCurrent, but do not check capacity.
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inline Status AppendValues(const std::vector<std::string> &values, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of strings in one shot.
- Parameters
values – [in] a vector of strings
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
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inline Status AppendValues(const char **values, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Append a sequence of nul-terminated strings in one shot.
If one of the values is NULL, it is processed as a null value even if the corresponding valid_bytes entry is 1.
- Parameters
values – [in] a contiguous C array of nul-terminated char *
length – [in] the number of values to append
valid_bytes – [in] an optional sequence of bytes where non-zero indicates a valid (non-null) value
- Returns
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inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
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inline virtual void Reset() override#
Reset the builder.
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inline virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
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inline Status ReserveData(int64_t elements)#
Ensures there is enough allocated capacity to append the indicated number of bytes to the value data buffer without additional allocations.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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inline const uint8_t *value_data() const#
- Returns
data pointer of the value date builder
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inline int64_t value_data_length() const#
- Returns
size of values buffer so far
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inline int64_t value_data_capacity() const#
- Returns
capacity of values buffer
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inline const offset_type *offsets_data() const#
- Returns
data pointer of the value date builder
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inline const uint8_t *GetValue(int64_t i, offset_type *out_length) const#
Temporary access to a value.
This pointer becomes invalid on the next modifying operation.
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inline util::string_view GetView(int64_t i) const#
Temporary access to a value.
This view becomes invalid on the next modifying operation.
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inline Status ExtendCurrent(const uint8_t *value, offset_type length)#
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class arrow::BinaryBuilder : public arrow::BaseBinaryBuilder<BinaryType>#
- #include <arrow/array/builder_binary.h>
Builder class for variable-length binary data.
Subclassed by arrow::StringBuilder
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class arrow::StringBuilder : public arrow::BinaryBuilder#
- #include <arrow/array/builder_binary.h>
Builder class for UTF8 strings.
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class arrow::LargeBinaryBuilder : public arrow::BaseBinaryBuilder<LargeBinaryType>#
- #include <arrow/array/builder_binary.h>
Builder class for large variable-length binary data.
Subclassed by arrow::LargeStringBuilder
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class arrow::LargeStringBuilder : public arrow::LargeBinaryBuilder#
- #include <arrow/array/builder_binary.h>
Builder class for large UTF8 strings.
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class arrow::FixedSizeBinaryBuilder : public arrow::ArrayBuilder#
- #include <arrow/array/builder_binary.h>
Subclassed by arrow::Decimal128Builder, arrow::Decimal256Builder
Public Functions
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virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
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inline Status ReserveData(int64_t elements)#
Ensures there is enough allocated capacity to append the indicated number of bytes to the value data buffer without additional allocations.
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virtual void Reset() override#
Reset the builder.
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virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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inline int64_t value_data_length() const#
- Returns
size of values buffer so far
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const uint8_t *GetValue(int64_t i) const#
Temporary access to a value.
This pointer becomes invalid on the next modifying operation.
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util::string_view GetView(int64_t i) const#
Temporary access to a value.
This view becomes invalid on the next modifying operation.
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virtual Status AppendEmptyValue() final#
Nested#
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template<typename TYPE>
class arrow::BaseListBuilder : public arrow::ArrayBuilder# - #include <arrow/array/builder_nested.h>
Public Functions
Use this constructor to incrementally build the value array along with offsets and null bitmap.
-
inline virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
-
inline virtual void Reset() override#
Reset the builder.
-
inline Status AppendValues(const offset_type *offsets, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Vector append.
If passed, valid_bytes is of equal length to values, and any zero byte will be considered as a null for that slot
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inline Status Append(bool is_valid = true)#
Start a new variable-length list slot.
This function should be called before beginning to append elements to the value builder
-
inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
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class arrow::ListBuilder : public arrow::BaseListBuilder<ListType>#
- #include <arrow/array/builder_nested.h>
Builder class for variable-length list array value types.
To use this class, you must append values to the child array builder and use the Append function to delimit each distinct list value (once the values have been appended to the child array) or use the bulk API to append a sequence of offsets and null values.
A note on types. Per arrow/type.h all types in the c++ implementation are logical so even though this class always builds list array, this can represent multiple different logical types. If no logical type is provided at construction time, the class defaults to List<T> where t is taken from the value_builder/values that the object is constructed with.
Public Functions
Use this constructor to incrementally build the value array along with offsets and null bitmap.
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class arrow::LargeListBuilder : public arrow::BaseListBuilder<LargeListType>#
- #include <arrow/array/builder_nested.h>
Builder class for large variable-length list array value types.
Like ListBuilder, but to create large list arrays (with 64-bit offsets).
Public Functions
Use this constructor to incrementally build the value array along with offsets and null bitmap.
-
class arrow::MapBuilder : public arrow::ArrayBuilder#
- #include <arrow/array/builder_nested.h>
Builder class for arrays of variable-size maps.
To use this class, you must append values to the key and item array builders and use the Append function to delimit each distinct map (once the keys and items have been appended) or use the bulk API to append a sequence of offsets and null maps.
Key uniqueness and ordering are not validated.
Public Functions
Use this constructor to define the built array’s type explicitly.
If key_builder or item_builder has indeterminate type, this builder will also.
Use this constructor to infer the built array’s type.
If key_builder or item_builder has indeterminate type, this builder will also.
-
virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
-
virtual void Reset() override#
Reset the builder.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
-
Status AppendValues(const int32_t *offsets, int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Vector append.
If passed, valid_bytes is of equal length to values, and any zero byte will be considered as a null for that slot
-
Status Append()#
Start a new variable-length map slot.
This function should be called before beginning to append elements to the key and item builders
-
virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
-
inline ArrayBuilder *key_builder() const#
Get builder to append keys.
Append a key with this builder should be followed by appending an item or null value with item_builder().
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inline ArrayBuilder *item_builder() const#
Get builder to append items.
Appending an item with this builder should have been preceded by appending a key with key_builder().
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inline ArrayBuilder *value_builder() const#
Get builder to add Map entries as struct values.
This is used instead of key_builder()/item_builder() and allows the Map to be built as a list of struct values.
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class arrow::FixedSizeListBuilder : public arrow::ArrayBuilder#
- #include <arrow/array/builder_nested.h>
Builder class for fixed-length list array value types.
Public Functions
Use this constructor to define the built array’s type explicitly.
If value_builder has indeterminate type, this builder will also.
Use this constructor to infer the built array’s type.
If value_builder has indeterminate type, this builder will also.
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virtual Status Resize(int64_t capacity) override#
Ensure that enough memory has been allocated to fit the indicated number of total elements in the builder, including any that have already been appended.
Does not account for reallocations that may be due to variable size data, like binary values. To make space for incremental appends, use Reserve instead.
- Parameters
capacity – [in] the minimum number of total array values to accommodate. Must be greater than the current capacity.
- Returns
-
virtual void Reset() override#
Reset the builder.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
-
Status Append()#
Append a valid fixed length list.
This function affects only the validity bitmap; the child values must be appended using the child array builder.
-
Status AppendValues(int64_t length, const uint8_t *valid_bytes = NULLPTR)#
Vector append.
If passed, valid_bytes wil be read and any zero byte will cause the corresponding slot to be null
This function affects only the validity bitmap; the child values must be appended using the child array builder. This includes appending nulls for null lists. XXX this restriction is confusing, should this method be omitted?
-
virtual Status AppendNull() final#
Append a null fixed length list.
The child array builder will have the appropriate number of nulls appended automatically.
-
virtual Status AppendNulls(int64_t length) final#
Append length null fixed length lists.
The child array builder will have the appropriate number of nulls appended automatically.
-
virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
class arrow::StructBuilder : public arrow::ArrayBuilder#
- #include <arrow/array/builder_nested.h>
Append, Resize and Reserve methods are acting on StructBuilder.
Please make sure all these methods of all child-builders’ are consistently called to maintain data-structure consistency.
Public Functions
If any of field_builders has indeterminate type, this builder will also.
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
-
inline Status AppendValues(int64_t length, const uint8_t *valid_bytes)#
Null bitmap is of equal length to every child field, and any zero byte will be considered as a null for that field, but users must using app- end methods or advance methods of the child builders’ independently to insert data.
-
inline Status Append(bool is_valid = true)#
Append an element to the Struct.
All child-builders’ Append method must be called independently to maintain data-structure consistency.
-
inline virtual Status AppendNull() final#
Append a null value.
Automatically appends an empty value to each child builder.
-
inline virtual Status AppendNulls(int64_t length) final#
Append multiple null values.
Automatically appends empty values to each child builder.
-
inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline virtual Status AppendArraySlice(const ArrayData &array, int64_t offset, int64_t length) override#
Append a range of values from an array.
The given array must be the same type as the builder.
-
virtual void Reset() override#
Reset the builder.
-
class arrow::BasicUnionBuilder : public arrow::ArrayBuilder#
- #include <arrow/array/builder_union.h>
Base class for union array builds.
Note that while we subclass ArrayBuilder, as union types do not have a validity bitmap, the bitmap builder member of ArrayBuilder is not used.
Subclassed by arrow::DenseUnionBuilder, arrow::SparseUnionBuilder
Public Functions
Return result of builder as an internal generic ArrayData object.
Resets builder except for dictionary builder
Make a new child builder available to the UnionArray.
- Parameters
new_child – [in] the child builder
field_name – [in] the name of the field in the union array type if type inference is used
- Returns
child index, which is the “type” argument that needs to be passed to the “Append” method to add a new element to the union array.
-
class arrow::DenseUnionBuilder : public arrow::BasicUnionBuilder#
- #include <arrow/array/builder_union.h>
This API is EXPERIMENTAL.
Public Functions
-
inline explicit DenseUnionBuilder(MemoryPool *pool)#
Use this constructor to initialize the UnionBuilder with no child builders, allowing type to be inferred.
You will need to call AppendChild for each of the children builders you want to use.
Use this constructor to specify the type explicitly.
You can still add child builders to the union after using this constructor
-
inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline Status Append(int8_t next_type)#
Append an element to the UnionArray.
This must be followed by an append to the appropriate child builder.
The corresponding child builder must be appended to independently after this method is called.
- Parameters
next_type – [in] type_id of the child to which the next value will be appended.
-
inline explicit DenseUnionBuilder(MemoryPool *pool)#
-
class arrow::SparseUnionBuilder : public arrow::BasicUnionBuilder#
- #include <arrow/array/builder_union.h>
This API is EXPERIMENTAL.
Public Functions
-
inline explicit SparseUnionBuilder(MemoryPool *pool)#
Use this constructor to initialize the UnionBuilder with no child builders, allowing type to be inferred.
You will need to call AppendChild for each of the children builders you want to use.
Use this constructor to specify the type explicitly.
You can still add child builders to the union after using this constructor
-
inline virtual Status AppendNull() final#
Append a null value.
A null is appended to the first child, empty values to the other children.
-
inline virtual Status AppendNulls(int64_t length) final#
Append multiple null values.
Nulls are appended to the first child, empty values to the other children.
-
inline virtual Status AppendEmptyValue() final#
Append a non-null value to builder.
The appended value is an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending a null value to a parent nested type.
-
inline virtual Status AppendEmptyValues(int64_t length) final#
Append a number of non-null values to builder.
The appended values are an implementation detail, but the corresponding memory slot is guaranteed to be initialized. This method is useful when appending null values to a parent nested type.
-
inline Status Append(int8_t next_type)#
Append an element to the UnionArray.
This must be followed by an append to the appropriate child builder.
The corresponding child builder must be appended to independently after this method is called, and all other child builders must have null or empty value appended.
- Parameters
next_type – [in] type_id of the child to which the next value will be appended.
-
inline explicit SparseUnionBuilder(MemoryPool *pool)#
Dictionary-encoded#
-
template<typename T>
class arrow::DictionaryBuilder : public arrow::internal::DictionaryBuilderBase<AdaptiveIntBuilder, T># A DictionaryArray builder that uses AdaptiveIntBuilder to return the smallest index size that can accommodate the dictionary indices.