Arrow Flight RPC¶
Arrow Flight is an RPC framework for efficient transfer of Flight data over the network.
See also
- Flight protocol documentation
Documentation of the Flight protocol, including how to use Flight conceptually.
- Flight API documentation
Python API documentation listing all of the various client and server classes.
- Python Cookbook
Recipes for using Arrow Flight in Python.
Writing a Flight Service¶
Servers are subclasses of FlightServerBase
. To implement
individual RPCs, override the RPC methods on this class.
import pyarrow.flight as flight
class MyFlightServer(flight.FlightServerBase):
def list_flights(self, context, criteria):
info = flight.FlightInfo(...)
yield info
Each RPC method always takes a ServerCallContext
for common
parameters. To indicate failure, raise an exception; Flight-specific
errors can be indicated by raising one of the subclasses of
FlightError
.
To start a server, create a Location
to specify where to
listen, and create an instance of the server. (A string will be
converted into a location.) This will start the server, but won’t
block the rest of the program. Call FlightServerBase.serve()
to
block until the server stops.
# Listen to all interfaces on a free port
server = MyFlightServer("grpc://0.0.0.0:0")
print("Server listening on port", server.port)
server.serve()
Using the Flight Client¶
To connect to a Flight service, call pyarrow.flight.connect()
with a location.
Cancellation and Timeouts¶
When making a call, clients can optionally provide
FlightCallOptions
. This allows clients to set a timeout on
calls or provide custom HTTP headers, among other features. Also, some
objects returned by client RPC calls expose a cancel
method which
allows terminating a call early.
On the server side, timeouts are transparent. For cancellation, the
server needs to manually poll ServerCallContext.is_cancelled()
to check if the client has cancelled the call, and if so, break out of
any processing the server is currently doing.
Enabling TLS¶
TLS can be enabled when setting up a server by providing a certificate
and key pair to FlightServerBase
.
On the client side, use Location.for_grpc_tls()
to construct the
Location
to listen on.
Enabling Authentication¶
Warning
Authentication is insecure without enabling TLS.
Handshake-based authentication can be enabled by implementing
ServerAuthHandler
. Authentication consists of two parts: on
initial client connection, the server and client authentication
implementations can perform any negotiation needed; then, on each RPC
thereafter, the client provides a token. The server authentication
handler validates the token and provides the identity of the
client. This identity can be obtained from the
ServerCallContext
.
Custom Middleware¶
Servers and clients support custom middleware (or interceptors) that
are called on every request and can modify the request in a limited
fashion. These can be implemented by subclassing
ServerMiddleware
and ClientMiddleware
, then
providing them when creating the client or server.
Middleware are fairly limited, but they can add headers to a request/response. On the server, they can inspect incoming headers and fail the request; hence, they can be used to implement custom authentication methods.