arrow::array

Struct ArrayDataBuilder

pub struct ArrayDataBuilder {
    data_type: DataType,
    len: usize,
    null_count: Option<usize>,
    null_bit_buffer: Option<Buffer>,
    nulls: Option<NullBuffer>,
    offset: usize,
    buffers: Vec<Buffer>,
    child_data: Vec<ArrayData>,
}
Expand description

Builder for ArrayData type

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§data_type: DataType§len: usize§null_count: Option<usize>§null_bit_buffer: Option<Buffer>§nulls: Option<NullBuffer>§offset: usize§buffers: Vec<Buffer>§child_data: Vec<ArrayData>

Implementations§

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impl ArrayDataBuilder

pub const fn new(data_type: DataType) -> ArrayDataBuilder

Creates a new array data builder

pub fn data_type(self, data_type: DataType) -> ArrayDataBuilder

Creates a new array data builder from an existing one, changing the data type

pub const fn len(self, n: usize) -> ArrayDataBuilder

Sets the length of the ArrayData

pub fn nulls(self, nulls: Option<NullBuffer>) -> ArrayDataBuilder

Sets the null buffer of the ArrayData

pub fn null_count(self, null_count: usize) -> ArrayDataBuilder

Sets the null count of the ArrayData

pub fn null_bit_buffer(self, buf: Option<Buffer>) -> ArrayDataBuilder

Sets the null_bit_buffer of the ArrayData

pub const fn offset(self, n: usize) -> ArrayDataBuilder

Sets the offset of the ArrayData

pub fn buffers(self, v: Vec<Buffer>) -> ArrayDataBuilder

Sets the buffers of the ArrayData

pub fn add_buffer(self, b: Buffer) -> ArrayDataBuilder

Adds a single buffer to the ArrayData’s buffers

pub fn add_buffers<I>(self, bs: I) -> ArrayDataBuilder
where I: IntoIterator<Item = Buffer>,

Adds multiple buffers to the ArrayData’s buffers

pub fn child_data(self, v: Vec<ArrayData>) -> ArrayDataBuilder

Sets the child data of the ArrayData

pub fn add_child_data(self, r: ArrayData) -> ArrayDataBuilder

Adds a single child data to the ArrayData’s child data

pub unsafe fn build_unchecked(self) -> ArrayData

Creates an array data, without any validation

§Safety

The same caveats as ArrayData::new_unchecked apply.

pub fn build(self) -> Result<ArrayData, ArrowError>

Creates an array data, validating all inputs

pub fn build_aligned(self) -> Result<ArrayData, ArrowError>

Creates an array data, validating all inputs, and aligning any buffers

Rust requires that arrays are aligned to their corresponding primitive, see Layout::array and std::mem::align_of.

ArrayData therefore requires that all buffers have at least this alignment, to allow for slice based APIs. See BufferSpec::FixedWidth.

As this alignment is architecture specific, and not guaranteed by all arrow implementations, this method is provided to automatically copy buffers to a new correctly aligned allocation when necessary, making it useful when interacting with buffers produced by other systems, e.g. IPC or FFI.

This is unlike [Self::build] which will instead return an error on encountering insufficiently aligned buffers.

Trait Implementations§

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impl Debug for ArrayDataBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<ArrayData> for ArrayDataBuilder

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fn from(d: ArrayData) -> ArrayDataBuilder

Converts to this type from the input type.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn vzip(self) -> V

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