Struct ArrayDataBuilder
pub struct ArrayDataBuilder {
data_type: DataType,
len: usize,
null_count: Option<usize>,
null_bit_buffer: Option<Buffer>,
nulls: Option<NullBuffer>,
offset: usize,
buffers: Vec<Buffer>,
child_data: Vec<ArrayData>,
}
Expand description
Builder for ArrayData
type
Fields§
§data_type: DataType
§len: usize
§null_count: Option<usize>
§null_bit_buffer: Option<Buffer>
§nulls: Option<NullBuffer>
§offset: usize
§buffers: Vec<Buffer>
§child_data: Vec<ArrayData>
Implementations§
§impl ArrayDataBuilder
impl ArrayDataBuilder
pub const fn new(data_type: DataType) -> ArrayDataBuilder
pub const fn new(data_type: DataType) -> ArrayDataBuilder
Creates a new array data builder
pub fn data_type(self, data_type: DataType) -> ArrayDataBuilder
pub fn data_type(self, data_type: DataType) -> ArrayDataBuilder
Creates a new array data builder from an existing one, changing the data type
pub const fn len(self, n: usize) -> ArrayDataBuilder
pub const fn len(self, n: usize) -> ArrayDataBuilder
Sets the length of the ArrayData
pub fn nulls(self, nulls: Option<NullBuffer>) -> ArrayDataBuilder
pub fn nulls(self, nulls: Option<NullBuffer>) -> ArrayDataBuilder
Sets the null buffer of the ArrayData
pub fn null_count(self, null_count: usize) -> ArrayDataBuilder
pub fn null_count(self, null_count: usize) -> ArrayDataBuilder
Sets the null count of the ArrayData
pub fn null_bit_buffer(self, buf: Option<Buffer>) -> ArrayDataBuilder
pub fn null_bit_buffer(self, buf: Option<Buffer>) -> ArrayDataBuilder
Sets the null_bit_buffer
of the ArrayData
pub const fn offset(self, n: usize) -> ArrayDataBuilder
pub const fn offset(self, n: usize) -> ArrayDataBuilder
Sets the offset of the ArrayData
pub fn buffers(self, v: Vec<Buffer>) -> ArrayDataBuilder
pub fn buffers(self, v: Vec<Buffer>) -> ArrayDataBuilder
Sets the buffers of the ArrayData
pub fn add_buffer(self, b: Buffer) -> ArrayDataBuilder
pub fn add_buffer(self, b: Buffer) -> ArrayDataBuilder
Adds a single buffer to the ArrayData’s buffers
pub fn add_buffers<I>(self, bs: I) -> ArrayDataBuilderwhere
I: IntoIterator<Item = Buffer>,
pub fn add_buffers<I>(self, bs: I) -> ArrayDataBuilderwhere
I: IntoIterator<Item = Buffer>,
Adds multiple buffers to the ArrayData’s buffers
pub fn child_data(self, v: Vec<ArrayData>) -> ArrayDataBuilder
pub fn child_data(self, v: Vec<ArrayData>) -> ArrayDataBuilder
Sets the child data of the ArrayData
pub fn add_child_data(self, r: ArrayData) -> ArrayDataBuilder
pub fn add_child_data(self, r: ArrayData) -> ArrayDataBuilder
Adds a single child data to the ArrayData’s child data
pub unsafe fn build_unchecked(self) -> ArrayData
pub unsafe fn build_unchecked(self) -> ArrayData
Creates an array data, without any validation
§Safety
The same caveats as ArrayData::new_unchecked
apply.
pub fn build(self) -> Result<ArrayData, ArrowError>
pub fn build(self) -> Result<ArrayData, ArrowError>
Creates an array data, validating all inputs
pub fn build_aligned(self) -> Result<ArrayData, ArrowError>
pub fn build_aligned(self) -> Result<ArrayData, ArrowError>
Creates an array data, validating all inputs, and aligning any buffers
Rust requires that arrays are aligned to their corresponding primitive,
see Layout::array
and std::mem::align_of
.
ArrayData
therefore requires that all buffers have at least this alignment,
to allow for slice based APIs. See BufferSpec::FixedWidth
.
As this alignment is architecture specific, and not guaranteed by all arrow implementations, this method is provided to automatically copy buffers to a new correctly aligned allocation when necessary, making it useful when interacting with buffers produced by other systems, e.g. IPC or FFI.
This is unlike [Self::build
] which will instead return an error on encountering
insufficiently aligned buffers.